Before coming to Weta he worked as a freelancer for various clients including Boston Dynamics, Treyarch, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press and Vishwa Robotics. After college he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009- 2013, over that time he contributed to a vast array of Film, Television and Videogame projects such as ?The Hobbit Trilogy? and ?Elysium? among many many others. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. Ben discusses how he renders, exports and brings sculpts into Photoshop before using a number of photobashing tips for added realism.īen Mauro is a US born concept designer and digital sculptor.
He builds upon his primate skull created in his previous tutorial and demonstrates how to best utilize reference material to create desired results. In this twelve part tutorial, internationally renowned Artist and Instructor Ben Mauro continues to work within ZBrush 4R6 taking us through his process of creating a highly realistic Chimpanzee Bust from a simple three-dimensional sphere. Working within ZBrush 4R6, Ben utilizes a set of ZBrush tools and reference material to shows us his techniques to turn a simple three-dimensional sphere into a complex and highly detailed Chimpanzee Skull.
In this six part tutorial, internationally renowned Artist and Instructor Ben Mauro shows us the tools and techniques necessary to build a high-resolution primate skull. Title: Gumroad -?Ben Mauro – Primate Anatomy Part 1 and 2 Gumroad – Ben Mauro – Primate Anatomy Part 1 and 2